WOW FOREVER CLASS GUIDE

WARLOCK

Spell DPS and the raid's logistics: summons, Healthstones, Soulstones and curses.

In WoW Forever the Warlock is played as Affliction, Demonology and Destruction. Horde: Orc, Undead and Troll. Alliance: Human and Gnome.

RAID COMPOSITION

WHAT IT BRINGS TO A RAID

From the raid planner's catalogue: the buffs, debuffs, utility and cooldowns a Warlock can provide. If a talent or spec is needed, it says so.

BUFFS (1)

  • Blood PactParty

    The Imp gives the party Stamina.

    Blood PactPet: Imp

    Increases party members' Stamina by 54.

DEBUFFS (4)

  • Curse of RecklessnessWhole raid

    Armor reduction; the target ignores fear.

    Curse of Recklessness

    Curses the target with recklessness, reducing the target's armor by 505 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

  • Curse of the ElementsWhole raidRaid essential

    +10% magic damage taken, lower resistances. Forever has no Curse of Shadow; this covers every magic school.

    Curse of the Elements

    Curses the target for 5 min, reducing Magic resistances by 75 and increasing Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target.

  • Curse of WeaknessWhole raid

    Lowers the target's physical damage (for tanks).

    Curse of WeaknessImproved by: Amplify Curse

    Physical damage caused by the target is reduced by 37 for 2 min. Only one Curse per Warlock can be active on any one target.

  • Cast slowSingle target

    Curse of Tongues / Mind-numbing Poison: +60% cast time.

    Curse of Tongues

    Forces the target to speak in Demonic, increasing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.

UTILITY (8)

  • Magic dispelWhole raidRaid essential

    Remove harmful magic from allies.

    Devour MagicPet: Felhunter

    Purges 1 harmful magic effect from a friend or 1 beneficial magic effect from an enemy. If an effect is devoured, the Felhunter will be healed for 618.

  • Offensive dispelWhole raid

    Purge, Dispel Magic, Devour Magic.

    Devour MagicPet: Felhunter

    Purges 1 harmful magic effect from a friend or 1 beneficial magic effect from an enemy. If an effect is devoured, the Felhunter will be healed for 618.

  • InterruptWhole raidRaid essential

    Kick, Pummel, Shield Bash, Counterspell, Earth Shock, Spell Lock, Silence.

    Spell LockPet: Felhunter

    Silences the enemy for 3 sec. If used on a casting target, it will counter the enemy's spellcast, preventing any spell from that school of magic from being cast for 8 sec.

  • Ritual of SummoningSingle target

    Summon players.

    Ritual of Summoning

    Begins a ritual that summons the targeted group member. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the portal…

  • HealthstoneWhole raid

    Instant health stone.

    Create Healthstone

    Creates a Major Healthstone that can be used to instantly restore 1,440 health. Conjured items disappear if logged out for more than 15 minutes.

  • CC: HumanoidSingle target

    Polymorph, Sap, Seduction, Repentance.

    SeductionPet: Succubus/Incubus

    Seduces the target, preventing all actions for up to 15 sec. Any damage caused will remove the effect. Only works against Humanoids.

  • CC: Demon / ElementalSingle target

    Banish.

    Banish

    Banishes the enemy target, preventing all action but making it invulnerable for up to 30 sec. Only one target can be banished at a time. Only works on Demons and Elementals.

  • CC: any typeSingle target

    Freezing Trap, Blind, Fear.

    Fear

    Strikes fear in the enemy, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.

COOLDOWNS (1)

  • Battle resurrectionSingle targetRaid essential

    Rebirth, or a Soulstone placed beforehand.

    Create Soulstone

    Creates a Major Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 2,200 health and 2800 mana. Conjured items disappear…

DIFFERENT IN FOREVER

  • Improved Shadow Bolt (Destruction): Raised the raid's Shadow damage in Classic; in Forever only the warlock's own attacks.
  • Curse of Shadow: Existed in Classic; not found for this class in the Forever data.
COMPARED TO CLASSIC

NEW IN FOREVER

  • Bane of Agony

    Curse of Agony, renamed. Bane of Doom the same. Banes and Curses are separate now, so you can run one of each.

ROTATION, STATS, BUILDS

CLASS GUIDES

Guides are on the way

We're writing Warlock rotation and stat priority guides as the beta data settles. Until then, check the talent calculator or ask on the forum.

HORDE AND ALLIANCE

RACES AND RACIALS

Horde

Orc
  • Blood Fury

    Instant, 2 min cooldown. Increases Attack Power and Spell Power by 10% for 15 sec.

  • Hardiness

    Duration of Stun effects on you reduced by 20%.

  • Axe Specialization

    Increases your critical strike chance with all spells and abilities by 1% while you have an axe or a two-handed axe equipped.

  • Shatter Curse

    Instant, 3 min cooldown. Instantly removes and grants immunity to all Curses and Banes, and reduces all Magical damage taken by 15% for 8 sec.

Undead
  • Underwater Breathing

    Underwater breath lasts 300% longer than normal.

  • Will of the Forsaken

    Instant, 2 min cooldown. Instantly removes all Charm, Fear and Sleep effects.

  • Cannibalize

    5 yd range, Instant, 2 min cooldown. When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.

  • Touch of the Grave

    Your spells and attacks with a damage part have a chance (10% for casters, 5% for melee) to drain Health from the target, up to 5% of your maximum Health. 1 sec internal cooldown. Does not break crowd control.

Troll
  • Berserking

    Instant, 3 min cooldown. Increases your spellcasting and attack speed by 10% for 10 sec.

  • Regeneration

    Health regeneration rate increased by 10%. In addition, 10% of total Health regeneration will continue during combat.

  • Beast Slaying

    Damage dealt versus Beasts increased by 5%.

  • Rapid Regeneration

    Channeled, 3 min cooldown. Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.

Alliance

Human
  • Sword Specialization

    Increases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.

  • The Human Spirit

    Spirit increased by 5%.

  • Perception

    Instant, 3 min cooldown. Dramatically increases stealth detection for 20 sec.

  • Will to Survive

    Instant, 3 min cooldown. Instantly removes all Stun effects.

Gnome
  • Escape Artist

    Instant, 2 min cooldown. Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.

  • Expansive Mind

    Maximum Mana, Rage or Energy increased by 5%, whichever your class uses.

  • Engineering Specialization

    Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.

  • Eureka!

    Instant, 2 min cooldown. Your next 3 non-periodic damaging abilities cost 10% less (Mana, Rage or Energy) and deal 10% more damage. For Priests, your next 3 non-periodic damaging or healing abilities cost 10% less Mana and do 10% more damage or healing.

TRAINER AND TOMES

SPELLBOOK

Each spell at its highest rank. Those marked "New" were not in Classic.

Affliction18 spells
  • Amplify CurseLevel 20
    Instant · 3 min cooldown

    Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.

  • Bane of Agony6 rankLevel 8
    215 Mana · 30 yd range · Instant

    Afflicts the target with agony, causing 552 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.

  • Bane of DoomLevel 60
    300 Mana · 30 yd range · Instant · 1 min cooldown

    Afflicts the target with impending doom, causing 1,742 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players. Only one Bane per Warlock can be active on any one target.

  • Corruption7 rankLevel 4
    340 Mana · 30 yd range · 2 sec cast

    Corrupts the target, causing 438 Shadow damage over 18 sec.

  • Curse of ExhaustionLevel 25
    8% of base mana · 30 yd range · Instant

    Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.

  • Curse of Recklessness4 rankLevel 14
    115 Mana · 30 yd range · Instant

    Curses the target with recklessness, reducing the target's armor by 505 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

  • Curse of the Elements4 rankLevel 20
    200 Mana · 30 yd range · Instant

    Curses the target for 5 min, reducing Magic resistances by 75 and increasing Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target.

  • Curse of Tongues2 rankLevel 26
    110 Mana · 30 yd range · Instant

    Forces the target to speak in Demonic, increasing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.

  • Curse of Weakness6 rankLevel 4
    175 Mana · 30 yd range · Instant

    Physical damage caused by the target is reduced by 37 for 2 min. Only one Curse per Warlock can be active on any one target.

  • Death Coil3 rankLevel 42
    600 Mana · 30 yd range · Instant · 2 min cooldown

    Causes the enemy target to run in horror for 3 sec and causes 460 Shadow damage. The caster gains 100% of the damage caused in health.

  • Drain Life6 rankLevel 14
    300 Mana · 20 yd range · Channeled

    Transfers 51 health every 1 second from the target to the caster. Lasts 5 sec.

  • Drain Mana4 rankLevel 24
    310 Mana · 20 yd range · Channeled

    Transfers 139 Mana every 1 sec from the target to the caster. Lasts 5 sec.

  • Drain Soul4 rankLevel 10
    290 Mana · 30 yd range · Channeled

    Drains the soul of the target, causing 420 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.

  • Fear3 rankLevel 8
    15% of base mana · 20 yd range · 1.5 sec cast

    Strikes fear in the enemy, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.

  • Howl of Terror2 rankLevel 40
    200 Mana · 2 sec cast · 40 sec cooldown

    Howl, causing 5 enemies within 10 yds to flee in terror for 15 sec. Damage caused may interrupt the effect.

  • Life Tap6 rankLevel 6
    Instant

    Converts 424 Health into 424 Mana for you. Spirit increases the amount converted.

  • Siphon Life4 rankLevel 30
    365 Mana · 30 yd range · Instant

    Transfers 41 health from the target to the caster every 3 sec. Lasts 30 sec.

  • WrackLevel 40New
    200 Mana · 30 yd range · Channeled

    Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.

Demonology25 spells
  • Banish2 rankLevel 28
    200 Mana · 30 yd range · 1.5 sec cast

    Banishes the enemy target, preventing all action but making it invulnerable for up to 30 sec. Only one target can be banished at a time. Only works on Demons and Elementals.

  • Create Firestone4 rankLevel 28
    1,100 Mana · 3 sec cast · Reagents: Soul Shard

    Creates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.

  • Create Healthstone5 rankLevel 10
    1,120 Mana · 3 sec cast · Reagents: Soul Shard

    Creates a Major Healthstone that can be used to instantly restore 1,440 health. Conjured items disappear if logged out for more than 15 minutes.

  • Create Soulstone5 rankLevel 18
    85% of base mana · 3 sec cast · Reagents: Soul Shard

    Creates a Major Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 2,200 health and 2800 mana. Conjured items disappear if logged out for more than 15 minutes.

  • Create Spellstone3 rankLevel 36
    1,000 Mana · 5 sec cast · Reagents: Soul Shard

    Creates a Major Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.

  • Demon Armor5 rankLevel 20
    1,580 Mana · Instant

    Protects the caster, increasing armor by 570, Shadow resistance by 15 and increases health regeneration by 15 health per 5 sec. for 30 min.

  • Demon Skin2 rankLevel 1
    120 Mana · Instant

    Protects the caster, increasing armor by 120 and increases health regeneration by 5 health per 5 sec. for 30 min.

  • Demonic SacrificeLevel 20
    100 yd range · Instant

    When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec.

  • Detect Invisibility3 rankLevel 26
    140 Mana · 30 yd range · Instant

    Allows the friendly target to detect greater invisibility for 10 min.

  • Eye of KilroggLevel 22
    100 Mana · Unlimited range · 5 sec cast

    Summons an Eye of Kilrogg and binds your vision to it. The eye moves quickly but is very fragile.

  • Fel DominationLevel 25
    Instant · 5 min cooldown

    Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.

  • Health Funnel7 rankLevel 12
    79 Health, plus 61 per sec · 20 yd range · Channeled

    Gives 153 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.

  • InfernoLevel 50
    100% of base mana · 30 yd range · 2 sec cast · 1 hour cooldown · Reagents: Infernal Stone

    Summons a meteor from the Twisting Nether, causing 200 Fire damage and stunning all enemy targets in the area for 2 sec. An Infernal rises from the crater, under the command of the caster for 5 min. Once control is lost, the Infernal must be Subjugated to maintain control. Can only be used outdoors.

  • Ritual of DoomLevel 60
    100% of base mana · 30 yd range · 10 sec cast · 1 hour cooldown · Reagents: Demonic Figurine

    Begins a ritual that sacrifices a random participant to summon a doomguard. The doomguard must be immediately subjugated or it will attack the ritual participants. Requires the caster and 4 additional party members to complete the ritual.

  • Ritual of SummoningLevel 20
    300 Mana · 30 yd range · 5 sec cast · Reagents: Soul Shard

    Begins a ritual that summons the targeted group member. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.

  • Sense DemonsLevel 24
    Instant

    Shows the location of all nearby demons on the minimap until cancelled. Only one type of tracking can be used at a time.

  • Shadow Ward4 rankLevel 32
    320 Mana · Instant · 30 sec cooldown

    Absorbs 920 shadow damage. Lasts 30 sec.

  • Soul LinkLevel 30
    20% of base mana · 100 yd range · Instant

    When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.

  • Subjugate Demon3 rankLevel 30
    700 Mana · 30 yd range · 3 sec cast · Reagents: Soul Shard

    Subjugates the target demon, up to level 64, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min.

  • Summon FelhunterLevel 30
    100% of base mana · 10 sec cast · Reagents: Soul Shard

    Summons a Felhunter under the command of the Warlock.

  • Summon ImpLevel 1
    80% of base mana · 10 sec cast

    Summons an Imp under the command of the Warlock.

  • Summon IncubusLevel 20
    100% of base mana · 10 sec cast · Reagents: Soul Shard

    Summons an Incubus under the command of the Warlock.

  • Summon SuccubusLevel 20
    100% of base mana · 10 sec cast · Reagents: Soul Shard

    Summons a Succubus under the command of the Warlock.

  • Summon VoidwalkerLevel 10
    100% of base mana · 10 sec cast · Reagents: Soul Shard

    Summons a Voidwalker under the command of the Warlock.

  • Unending BreathLevel 16
    50 Mana · 30 yd range · Instant

    Allows the target to breathe underwater for 10 min.

Destruction10 spells
  • Bane of HavocLevel 30New
    5% of base mana · 30 yd range · Instant

    Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.

  • Conflagrate6 rankLevel 25
    255 Mana · 30 yd range · Instant · 10 sec cooldown

    Ignites a target that is already afflicted by your Immolate spell, dealing 251 to 313 Fire damage and consuming your Immolate effect.

  • Hellfire3 rankLevel 30
    1,300 Mana · Channeled

    Ignites the area surrounding the caster, causing 210 Fire damage to himself and 210 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.

  • Immolate8 rankLevel 1
    380 Mana · 30 yd range · 2 sec cast

    Burns the enemy for 158 Fire damage and then an additional 275 Fire damage over 15 sec.

  • Incinerate3 rankLevel 40New
    325 Mana · 30 yd range · 2.5 sec cast

    Deals 201 to 233 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.

  • Rain of Fire4 rankLevel 20
    1,185 Mana · 30 yd range · Channeled

    Calls down a fiery rain to burn enemies in the area of effect for 884 Fire damage over 8 sec.

  • Searing Pain6 rankLevel 18
    168 Mana · 30 yd range · 1.5 sec cast

    Inflict searing pain on the enemy target, causing 107 to 125 Fire damage. Causes a high amount of threat.

  • Shadow Bolt10 rankLevel 1
    380 Mana · 30 yd range · 3 sec cast

    Sends a shadowy bolt at the enemy, causing 253 to 283 Shadow damage.

  • Shadowburn6 rankLevel 20
    365 Mana · 30 yd range · Instant · 15 sec cooldown · Reagents: Soul Shard

    Instantly blasts the target for 258 to 288 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

  • Soul Fire2 rankLevel 48
    335 Mana · 30 yd range · 6 sec cast · 1 min cooldown · Reagents: Soul Shard

    Burn the enemy's soul, causing 390 to 486 Fire damage.

Demons16 spells
  • Blood Pact5 rankLevel 4
    20 yd range · Instant · Demon: Imp

    Increases party members' Stamina by 54.

  • Consume Shadows6 rankLevel 18
    480 Mana · Channeled · Demon: Voidwalker

    The Voidwalker consumes nearby shadows to bolster its form, recovering 1,940 health over 10 sec. Cannot be used while in combat.

  • Devour Magic4 rankLevel 30
    215 Mana · 30 yd range · Instant · 8 sec cooldown · Demon: Felhunter

    Purges 1 harmful magic effect from a friend or 1 beneficial magic effect from an enemy. If an effect is devoured, the Felhunter will be healed for 618.

  • Fire Shield5 rankLevel 14
    165 Mana · 30 yd range · Instant · Demon: Imp

    Surrounds the target in a shield of fire. Every strike against the target causes 13 Fire damage to the attacker. Lasts 3 min. Your pet cannot cast Fire Shield on itself.

  • Firebolt7 rankLevel 1
    115 Mana · 30 yd range · 2 sec cast · Demon: Imp

    Deals 42 to 48 Fire damage to a target.

  • Lash of Pain6 rankLevel 20
    160 Mana · Melee Range · Instant · 12 sec cooldown · Demon: Succubus, Incubus

    An instant attack that lashes the target, causing 50 Shadow damage.

  • Lesser InvisibilityLevel 32
    100 Mana · Instant · Demon: Succubus, Incubus

    Gives your summoned demon Lesser Invisibility for up to 5 min. This spell can only be used out of combat.

  • ParanoiaLevel 42
    Instant · Demon: Felhunter

    Increases the stealth detection of all party members within 30 yds of the Felhunter as if they were 6 levels higher.

  • Phase ShiftLevel 12
    Instant · 10 sec cooldown · Demon: Imp

    Shifts the imp out of phase with the world, making it unattackable unless it attacks.

  • Sacrifice6 rankLevel 16
    Unlimited range · Instant · Demon: Voidwalker

    Sacrifices the Voidwalker, giving its owner a shield that will absorb 1,930 damage for 30 sec. While the shield holds, spellcasting will not be interrupted by damage.

  • SeductionLevel 26
    24% of base mana · 30 yd range · 1.5 sec cast · Demon: Succubus, Incubus

    Seduces the target, preventing all actions for up to 15 sec. Any damage caused will remove the effect. Only works against Humanoids.

  • Soothing Kiss4 rankLevel 22
    100 Mana · 10 yd range · Instant · 4 sec cooldown · Demon: Succubus, Incubus

    Soothes the target, increasing the chance that it will attack something else. More effective than Soothing Kiss (Rank 3).

  • Spell Lock2 rankLevel 36
    200 Mana · 30 yd range · Instant · 30 sec cooldown · Demon: Felhunter

    Silences the enemy for 3 sec. If used on a casting target, it will counter the enemy's spellcast, preventing any spell from that school of magic from being cast for 8 sec.

  • Suffering4 rankLevel 24
    600 Mana · Instant · 2 min cooldown · Demon: Voidwalker

    Taunts all enemies within 10 yards, increasing the chance that they will attack the Voidwalker. More effective than Suffering (Rank 3).

  • Tainted Blood4 rankLevel 32
    170 Mana · Instant · Demon: Felhunter

    Taints the Felhunter's blood for 1 min. When the Felhunter is hit with a melee attack, the attacker will lose 40 melee attack power for 10 sec. Stacks up to 5 times on a single target.

  • Torment6 rankLevel 10
    145 Mana · Melee Range · Instant · 5 sec cooldown · Demon: Voidwalker

    Taunts the creature, increasing the chance that it will attack the Voidwalker. More effective than Torment (Rank 5).

Talent, spell, race and raid data: talentsforever.com (CC BY 4.0), from the WoW Forever beta client; data date 2026-10-14. Numbers can lag live tuning. Spell names, icons and tooltip text belong to Blizzard Entertainment.