WARLOCK
Spell DPS and the raid's logistics: summons, Healthstones, Soulstones and curses.
In WoW Forever the Warlock is played as Affliction, Demonology and Destruction. Horde: Orc, Undead and Troll. Alliance: Human and Gnome.
WHAT IT BRINGS TO A RAID
From the raid planner's catalogue: the buffs, debuffs, utility and cooldowns a Warlock can provide. If a talent or spec is needed, it says so.
BUFFS (1)
- Blood PactParty
The Imp gives the party Stamina.
Blood PactPet: ImpIncreases party members' Stamina by 54.
DEBUFFS (4)
- Curse of RecklessnessWhole raid
Armor reduction; the target ignores fear.
Curse of RecklessnessCurses the target with recklessness, reducing the target's armor by 505 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
- Curse of the ElementsWhole raidRaid essential
+10% magic damage taken, lower resistances. Forever has no Curse of Shadow; this covers every magic school.
Curse of the ElementsCurses the target for 5 min, reducing Magic resistances by 75 and increasing Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target.
- Curse of WeaknessWhole raid
Lowers the target's physical damage (for tanks).
Curse of WeaknessImproved by: Amplify CursePhysical damage caused by the target is reduced by 37 for 2 min. Only one Curse per Warlock can be active on any one target.
- Cast slowSingle target
Curse of Tongues / Mind-numbing Poison: +60% cast time.
Curse of TonguesForces the target to speak in Demonic, increasing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.
UTILITY (8)
- Magic dispelWhole raidRaid essential
Remove harmful magic from allies.
Devour MagicPet: FelhunterPurges 1 harmful magic effect from a friend or 1 beneficial magic effect from an enemy. If an effect is devoured, the Felhunter will be healed for 618.
- Offensive dispelWhole raid
Purge, Dispel Magic, Devour Magic.
Devour MagicPet: FelhunterPurges 1 harmful magic effect from a friend or 1 beneficial magic effect from an enemy. If an effect is devoured, the Felhunter will be healed for 618.
- InterruptWhole raidRaid essential
Kick, Pummel, Shield Bash, Counterspell, Earth Shock, Spell Lock, Silence.
Spell LockPet: FelhunterSilences the enemy for 3 sec. If used on a casting target, it will counter the enemy's spellcast, preventing any spell from that school of magic from being cast for 8 sec.
- Ritual of SummoningSingle target
Summon players.
Ritual of SummoningBegins a ritual that summons the targeted group member. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the portal…
- HealthstoneWhole raid
Instant health stone.
Create HealthstoneCreates a Major Healthstone that can be used to instantly restore 1,440 health. Conjured items disappear if logged out for more than 15 minutes.
- CC: HumanoidSingle target
Polymorph, Sap, Seduction, Repentance.
SeductionPet: Succubus/IncubusSeduces the target, preventing all actions for up to 15 sec. Any damage caused will remove the effect. Only works against Humanoids.
- CC: Demon / ElementalSingle target
Banish.
BanishBanishes the enemy target, preventing all action but making it invulnerable for up to 30 sec. Only one target can be banished at a time. Only works on Demons and Elementals.
- CC: any typeSingle target
Freezing Trap, Blind, Fear.
FearStrikes fear in the enemy, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
COOLDOWNS (1)
- Battle resurrectionSingle targetRaid essential
Rebirth, or a Soulstone placed beforehand.
Create SoulstoneCreates a Major Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 2,200 health and 2800 mana. Conjured items disappear…
DIFFERENT IN FOREVER
- Improved Shadow Bolt (Destruction): Raised the raid's Shadow damage in Classic; in Forever only the warlock's own attacks.
- Curse of Shadow: Existed in Classic; not found for this class in the Forever data.
NEW IN FOREVER
Bane of AgonyCurse of Agony, renamed. Bane of Doom the same. Banes and Curses are separate now, so you can run one of each.
CLASS GUIDES
We're writing Warlock rotation and stat priority guides as the beta data settles. Until then, check the talent calculator or ask on the forum.
RACES AND RACIALS
Horde
Orc
Blood FuryInstant, 2 min cooldown. Increases Attack Power and Spell Power by 10% for 15 sec.
HardinessDuration of Stun effects on you reduced by 20%.
Axe SpecializationIncreases your critical strike chance with all spells and abilities by 1% while you have an axe or a two-handed axe equipped.
Shatter CurseInstant, 3 min cooldown. Instantly removes and grants immunity to all Curses and Banes, and reduces all Magical damage taken by 15% for 8 sec.
Undead
Underwater BreathingUnderwater breath lasts 300% longer than normal.
Will of the ForsakenInstant, 2 min cooldown. Instantly removes all Charm, Fear and Sleep effects.
Cannibalize5 yd range, Instant, 2 min cooldown. When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Touch of the GraveYour spells and attacks with a damage part have a chance (10% for casters, 5% for melee) to drain Health from the target, up to 5% of your maximum Health. 1 sec internal cooldown. Does not break crowd control.
Troll
BerserkingInstant, 3 min cooldown. Increases your spellcasting and attack speed by 10% for 10 sec.
RegenerationHealth regeneration rate increased by 10%. In addition, 10% of total Health regeneration will continue during combat.
Beast SlayingDamage dealt versus Beasts increased by 5%.
Rapid RegenerationChanneled, 3 min cooldown. Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
Alliance
Human
Sword SpecializationIncreases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.
The Human SpiritSpirit increased by 5%.
PerceptionInstant, 3 min cooldown. Dramatically increases stealth detection for 20 sec.
Will to SurviveInstant, 3 min cooldown. Instantly removes all Stun effects.
Gnome
Escape ArtistInstant, 2 min cooldown. Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
Expansive MindMaximum Mana, Rage or Energy increased by 5%, whichever your class uses.
Engineering SpecializationYour gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
Eureka!Instant, 2 min cooldown. Your next 3 non-periodic damaging abilities cost 10% less (Mana, Rage or Energy) and deal 10% more damage. For Priests, your next 3 non-periodic damaging or healing abilities cost 10% less Mana and do 10% more damage or healing.
SPELLBOOK
Each spell at its highest rank. Those marked "New" were not in Classic.
Affliction18 spells
- Amplify CurseLevel 20Instant · 3 min cooldown
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
- Bane of Agony6 rankLevel 8215 Mana · 30 yd range · Instant
Afflicts the target with agony, causing 552 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.
- Bane of DoomLevel 60300 Mana · 30 yd range · Instant · 1 min cooldown
Afflicts the target with impending doom, causing 1,742 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players. Only one Bane per Warlock can be active on any one target.
- Corruption7 rankLevel 4340 Mana · 30 yd range · 2 sec cast
Corrupts the target, causing 438 Shadow damage over 18 sec.
- Curse of ExhaustionLevel 258% of base mana · 30 yd range · Instant
Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
- Curse of Recklessness4 rankLevel 14115 Mana · 30 yd range · Instant
Curses the target with recklessness, reducing the target's armor by 505 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
- Curse of the Elements4 rankLevel 20200 Mana · 30 yd range · Instant
Curses the target for 5 min, reducing Magic resistances by 75 and increasing Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target.
- Curse of Tongues2 rankLevel 26110 Mana · 30 yd range · Instant
Forces the target to speak in Demonic, increasing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.
- Curse of Weakness6 rankLevel 4175 Mana · 30 yd range · Instant
Physical damage caused by the target is reduced by 37 for 2 min. Only one Curse per Warlock can be active on any one target.
- Death Coil3 rankLevel 42600 Mana · 30 yd range · Instant · 2 min cooldown
Causes the enemy target to run in horror for 3 sec and causes 460 Shadow damage. The caster gains 100% of the damage caused in health.
- Drain Life6 rankLevel 14300 Mana · 20 yd range · Channeled
Transfers 51 health every 1 second from the target to the caster. Lasts 5 sec.
- Drain Mana4 rankLevel 24310 Mana · 20 yd range · Channeled
Transfers 139 Mana every 1 sec from the target to the caster. Lasts 5 sec.
- Drain Soul4 rankLevel 10290 Mana · 30 yd range · Channeled
Drains the soul of the target, causing 420 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.
- Fear3 rankLevel 815% of base mana · 20 yd range · 1.5 sec cast
Strikes fear in the enemy, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
- Howl of Terror2 rankLevel 40200 Mana · 2 sec cast · 40 sec cooldown
Howl, causing 5 enemies within 10 yds to flee in terror for 15 sec. Damage caused may interrupt the effect.
- Life Tap6 rankLevel 6Instant
Converts 424 Health into 424 Mana for you. Spirit increases the amount converted.
- Siphon Life4 rankLevel 30365 Mana · 30 yd range · Instant
Transfers 41 health from the target to the caster every 3 sec. Lasts 30 sec.
- WrackLevel 40New200 Mana · 30 yd range · Channeled
Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
Demonology25 spells
- Banish2 rankLevel 28200 Mana · 30 yd range · 1.5 sec cast
Banishes the enemy target, preventing all action but making it invulnerable for up to 30 sec. Only one target can be banished at a time. Only works on Demons and Elementals.
- Create Firestone4 rankLevel 281,100 Mana · 3 sec cast · Reagents: Soul Shard
Creates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.
- Create Healthstone5 rankLevel 101,120 Mana · 3 sec cast · Reagents: Soul Shard
Creates a Major Healthstone that can be used to instantly restore 1,440 health. Conjured items disappear if logged out for more than 15 minutes.
- Create Soulstone5 rankLevel 1885% of base mana · 3 sec cast · Reagents: Soul Shard
Creates a Major Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 2,200 health and 2800 mana. Conjured items disappear if logged out for more than 15 minutes.
- Create Spellstone3 rankLevel 361,000 Mana · 5 sec cast · Reagents: Soul Shard
Creates a Major Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.
- Demon Armor5 rankLevel 201,580 Mana · Instant
Protects the caster, increasing armor by 570, Shadow resistance by 15 and increases health regeneration by 15 health per 5 sec. for 30 min.
- Demon Skin2 rankLevel 1120 Mana · Instant
Protects the caster, increasing armor by 120 and increases health regeneration by 5 health per 5 sec. for 30 min.
- Demonic SacrificeLevel 20100 yd range · Instant
When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec.
- Detect Invisibility3 rankLevel 26140 Mana · 30 yd range · Instant
Allows the friendly target to detect greater invisibility for 10 min.
- Eye of KilroggLevel 22100 Mana · Unlimited range · 5 sec cast
Summons an Eye of Kilrogg and binds your vision to it. The eye moves quickly but is very fragile.
- Fel DominationLevel 25Instant · 5 min cooldown
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
- Health Funnel7 rankLevel 1279 Health, plus 61 per sec · 20 yd range · Channeled
Gives 153 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.
- InfernoLevel 50100% of base mana · 30 yd range · 2 sec cast · 1 hour cooldown · Reagents: Infernal Stone
Summons a meteor from the Twisting Nether, causing 200 Fire damage and stunning all enemy targets in the area for 2 sec. An Infernal rises from the crater, under the command of the caster for 5 min. Once control is lost, the Infernal must be Subjugated to maintain control. Can only be used outdoors.
- Ritual of DoomLevel 60100% of base mana · 30 yd range · 10 sec cast · 1 hour cooldown · Reagents: Demonic Figurine
Begins a ritual that sacrifices a random participant to summon a doomguard. The doomguard must be immediately subjugated or it will attack the ritual participants. Requires the caster and 4 additional party members to complete the ritual.
- Ritual of SummoningLevel 20300 Mana · 30 yd range · 5 sec cast · Reagents: Soul Shard
Begins a ritual that summons the targeted group member. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.
- Sense DemonsLevel 24Instant
Shows the location of all nearby demons on the minimap until cancelled. Only one type of tracking can be used at a time.
- Shadow Ward4 rankLevel 32320 Mana · Instant · 30 sec cooldown
Absorbs 920 shadow damage. Lasts 30 sec.
- Soul LinkLevel 3020% of base mana · 100 yd range · Instant
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
- Subjugate Demon3 rankLevel 30700 Mana · 30 yd range · 3 sec cast · Reagents: Soul Shard
Subjugates the target demon, up to level 64, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min.
- Summon FelhunterLevel 30100% of base mana · 10 sec cast · Reagents: Soul Shard
Summons a Felhunter under the command of the Warlock.
- Summon ImpLevel 180% of base mana · 10 sec cast
Summons an Imp under the command of the Warlock.
- Summon IncubusLevel 20100% of base mana · 10 sec cast · Reagents: Soul Shard
Summons an Incubus under the command of the Warlock.
- Summon SuccubusLevel 20100% of base mana · 10 sec cast · Reagents: Soul Shard
Summons a Succubus under the command of the Warlock.
- Summon VoidwalkerLevel 10100% of base mana · 10 sec cast · Reagents: Soul Shard
Summons a Voidwalker under the command of the Warlock.
- Unending BreathLevel 1650 Mana · 30 yd range · Instant
Allows the target to breathe underwater for 10 min.
Destruction10 spells
- Bane of HavocLevel 30New5% of base mana · 30 yd range · Instant
Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
- Conflagrate6 rankLevel 25255 Mana · 30 yd range · Instant · 10 sec cooldown
Ignites a target that is already afflicted by your Immolate spell, dealing 251 to 313 Fire damage and consuming your Immolate effect.
- Hellfire3 rankLevel 301,300 Mana · Channeled
Ignites the area surrounding the caster, causing 210 Fire damage to himself and 210 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.
- Immolate8 rankLevel 1380 Mana · 30 yd range · 2 sec cast
Burns the enemy for 158 Fire damage and then an additional 275 Fire damage over 15 sec.
- Incinerate3 rankLevel 40New325 Mana · 30 yd range · 2.5 sec cast
Deals 201 to 233 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
- Rain of Fire4 rankLevel 201,185 Mana · 30 yd range · Channeled
Calls down a fiery rain to burn enemies in the area of effect for 884 Fire damage over 8 sec.
- Searing Pain6 rankLevel 18168 Mana · 30 yd range · 1.5 sec cast
Inflict searing pain on the enemy target, causing 107 to 125 Fire damage. Causes a high amount of threat.
- Shadow Bolt10 rankLevel 1380 Mana · 30 yd range · 3 sec cast
Sends a shadowy bolt at the enemy, causing 253 to 283 Shadow damage.
- Shadowburn6 rankLevel 20365 Mana · 30 yd range · Instant · 15 sec cooldown · Reagents: Soul Shard
Instantly blasts the target for 258 to 288 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
- Soul Fire2 rankLevel 48335 Mana · 30 yd range · 6 sec cast · 1 min cooldown · Reagents: Soul Shard
Burn the enemy's soul, causing 390 to 486 Fire damage.
Demons16 spells
- Blood Pact5 rankLevel 420 yd range · Instant · Demon: Imp
Increases party members' Stamina by 54.
- Consume Shadows6 rankLevel 18480 Mana · Channeled · Demon: Voidwalker
The Voidwalker consumes nearby shadows to bolster its form, recovering 1,940 health over 10 sec. Cannot be used while in combat.
- Devour Magic4 rankLevel 30215 Mana · 30 yd range · Instant · 8 sec cooldown · Demon: Felhunter
Purges 1 harmful magic effect from a friend or 1 beneficial magic effect from an enemy. If an effect is devoured, the Felhunter will be healed for 618.
- Fire Shield5 rankLevel 14165 Mana · 30 yd range · Instant · Demon: Imp
Surrounds the target in a shield of fire. Every strike against the target causes 13 Fire damage to the attacker. Lasts 3 min. Your pet cannot cast Fire Shield on itself.
- Firebolt7 rankLevel 1115 Mana · 30 yd range · 2 sec cast · Demon: Imp
Deals 42 to 48 Fire damage to a target.
- Lash of Pain6 rankLevel 20160 Mana · Melee Range · Instant · 12 sec cooldown · Demon: Succubus, Incubus
An instant attack that lashes the target, causing 50 Shadow damage.
- Lesser InvisibilityLevel 32100 Mana · Instant · Demon: Succubus, Incubus
Gives your summoned demon Lesser Invisibility for up to 5 min. This spell can only be used out of combat.
- ParanoiaLevel 42Instant · Demon: Felhunter
Increases the stealth detection of all party members within 30 yds of the Felhunter as if they were 6 levels higher.
- Phase ShiftLevel 12Instant · 10 sec cooldown · Demon: Imp
Shifts the imp out of phase with the world, making it unattackable unless it attacks.
- Sacrifice6 rankLevel 16Unlimited range · Instant · Demon: Voidwalker
Sacrifices the Voidwalker, giving its owner a shield that will absorb 1,930 damage for 30 sec. While the shield holds, spellcasting will not be interrupted by damage.
- SeductionLevel 2624% of base mana · 30 yd range · 1.5 sec cast · Demon: Succubus, Incubus
Seduces the target, preventing all actions for up to 15 sec. Any damage caused will remove the effect. Only works against Humanoids.
- Soothing Kiss4 rankLevel 22100 Mana · 10 yd range · Instant · 4 sec cooldown · Demon: Succubus, Incubus
Soothes the target, increasing the chance that it will attack something else. More effective than Soothing Kiss (Rank 3).
- Spell Lock2 rankLevel 36200 Mana · 30 yd range · Instant · 30 sec cooldown · Demon: Felhunter
Silences the enemy for 3 sec. If used on a casting target, it will counter the enemy's spellcast, preventing any spell from that school of magic from being cast for 8 sec.
- Suffering4 rankLevel 24600 Mana · Instant · 2 min cooldown · Demon: Voidwalker
Taunts all enemies within 10 yards, increasing the chance that they will attack the Voidwalker. More effective than Suffering (Rank 3).
- Tainted Blood4 rankLevel 32170 Mana · Instant · Demon: Felhunter
Taints the Felhunter's blood for 1 min. When the Felhunter is hit with a melee attack, the attacker will lose 40 melee attack power for 10 sec. Stacks up to 5 times on a single target.
- Torment6 rankLevel 10145 Mana · Melee Range · Instant · 5 sec cooldown · Demon: Voidwalker
Taunts the creature, increasing the chance that it will attack the Voidwalker. More effective than Torment (Rank 5).
Talent, spell, race and raid data: talentsforever.com (CC BY 4.0), from the WoW Forever beta client; data date 2026-10-14. Numbers can lag live tuning. Spell names, icons and tooltip text belong to Blizzard Entertainment.
