SHAMAN
Totems empower its party; heals or deals damage. In Forever the Alliance can play one too.
In WoW Forever the Shaman is played as Elemental, Enhancement and Restoration. Horde: Orc, Tauren, Troll and Skyborne (Windshaper). Alliance: Dwarf.
WHAT IT BRINGS TO A RAID
From the raid planner's catalogue: the buffs, debuffs, utility and cooldowns a Shaman can provide. If a talent or spec is needed, it says so.
BUFFS (11)
- Strength of Earth TotemParty
Strength for the party.
Strength of Earth TotemSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 53. Lasts 5 min.
- Grace of Air TotemParty
Agility for the party.
Grace of Air TotemSummons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 30 yards by 89. Lasts 5 min.
- Windfury TotemParty
Extra-attack chance on the party's main-hand hits.
Windfury TotemSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack…
- Flametongue TotemParty
Fire damage on the party's main-hand hits.
Flametongue TotemSummons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 17 to 55 additional Fire damage, based on the…
- Mana Spring TotemParty
Mana regeneration for the party.
Mana Spring TotemImproved by: Restorative TotemsSummons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 10 mana every 2 seconds to group members within 30 yards.
- Healing Stream TotemParty
Steady healing for the party.
Healing Stream TotemImproved by: Restorative TotemsSummons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 11 every 2 seconds.
- Stoneskin TotemParty
Less physical damage taken by the party.
Stoneskin TotemImproved by: Guardian TotemsSummons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 30. Lasts 5 min.
- Inspiration / Ancestral HealingSingle target
Critical heals raise the target's armor by 25% (for tanks).
Ancestral HealingTalent: Ancestral Healing · RestorationIncreases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
- Fire resistanceWhole raid
The aura and the totem reach the whole raid in Forever.
Fire Resistance TotemSummons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 60.
- Frost resistanceWhole raid
The aura and the totem reach the whole raid in Forever.
Frost Resistance TotemSummons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 60, if within 30 yards.
- Nature resistanceWhole raid
The totem or Aspect of the Wild.
Nature Resistance TotemSummons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 60.
UTILITY (6)
- Poison cleanseWhole raid
Cure / Abolish Poison, Purify, Poison Cleansing Totem.
Cure PoisonCures 1 poison effect on the target.
- Disease cleanseWhole raid
Cure / Abolish Disease, Purify, Disease Cleansing Totem.
Cure DiseaseCures 1 disease on the target.
- Offensive dispelWhole raid
Purge, Dispel Magic, Devour Magic.
PurgePurges the enemy target, removing 2 beneficial magic effects.
- InterruptWhole raidRaid essential
Kick, Pummel, Shield Bash, Counterspell, Earth Shock, Spell Lock, Silence.
Earth ShockInstantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
- Fear protectionSingle target
Fear Ward (every priest in Forever) or Tremor Totem (party).
Tremor TotemSummons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 5 min.
- Out-of-combat resurrectionWhole raid
Druids also have an out-of-combat resurrection in Forever (Revive).
Ancestral SpiritReturns the spirit to the body, restoring a dead target to life with 600 health and 800 mana. Cannot be cast when in combat.
COOLDOWNS (1)
- Mana Tide TotemParty
Mana for the party over 12 sec.
Mana Tide TotemTalent: Mana Tide Totem · RestorationSummons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 30 yards.
DIFFERENT IN FOREVER
- Stormstrike (Enhancement): Raised Nature damage for everyone in Classic; in Forever only the shaman's own next spell.
- Bloodlust / Heroism: Existed in Classic; not found for this class in the Forever data.
- Wrath of Air / Totem of Wrath: Existed in Classic; not found for this class in the Forever data.
NEW IN FOREVER
Lightning BoltRanks 4 to 10 cast in 2.5 sec, half a second under Classic's 3. Ranks 1 to 3 keep 1.5, 2 and 2.5 sec.
Chain LightningAlso half a second faster: rank 1 is a 2 sec cast, 6 sec cooldown, 3 targets, each jump 30% weaker. Max Elemental Alacrity brings Lightning Bolt to the same 2 sec.
Totemic ProjectionNew: pick a spot up to 30 yd away and your totems move there. Seen on Guzu's stream. Totemic Recall is in too.
Totems last 5 minLasting totems last 5 min now (most were 2 min in Classic; Healing Stream and Mana Spring 1 min). Searing (30 to 55 sec by rank), Magma (20), Stoneclaw (15), Earthbind and Grounding (45) and Mana Tide (12) keep their short timers. Blizzard's Class Highlights video (3:00) says five minutes.
Call of the Elements, Ancestors and SpiritsNew: each drops up to four totems from its own Totem Bar set in one 3 sec cast. Elements at 20, Ancestors at 30, Spirits at 40.
Ghost WolfStill a 3 sec cast, but Improved Ghost Wolf takes 1 sec off at rank 1 and all 3 at rank 2, and lets it work indoors: instant at 2/2, as Guzu's tooltip showed.
Fire NovaA spell now, not a totem: 30 yd range, instant, 10 sec cooldown, blasts everything within 10 yd of your Fire totem (rank 3 at 32: 195 to 219; rank 5 at 52: 413 to 459). Improved Fire Nova trims 2 or 4 sec off the cooldown.
CLASS GUIDES
We're writing Shaman rotation and stat priority guides as the beta data settles. Until then, check the talent calculator or ask on the forum.
RACES AND RACIALS
Horde
Orc
Blood FuryInstant, 2 min cooldown. Increases Attack Power and Spell Power by 10% for 15 sec.
HardinessDuration of Stun effects on you reduced by 20%.
Axe SpecializationIncreases your critical strike chance with all spells and abilities by 1% while you have an axe or a two-handed axe equipped.
Shatter CurseInstant, 3 min cooldown. Instantly removes and grants immunity to all Curses and Banes, and reduces all Magical damage taken by 15% for 8 sec.
Tauren
War Stomp0.5 sec cast, 2 min cooldown. Stuns up to 5 enemies within 8 yds for 2 sec.
EnduranceTotal Health increased by 5% and chance to hit increased by 1%.
CultivationInstant. Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once. In play it goes on a 1 hour cooldown, though its tooltip shows none.
PlainsrunningGain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect.
Troll
BerserkingInstant, 3 min cooldown. Increases your spellcasting and attack speed by 10% for 10 sec.
RegenerationHealth regeneration rate increased by 10%. In addition, 10% of total Health regeneration will continue during combat.
Beast SlayingDamage dealt versus Beasts increased by 5%.
Rapid RegenerationChanneled, 3 min cooldown. Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
Skyborne (Windshaper)
Walk on AirInstant, 2 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
Skysight0.5 sec cast, 2 min cooldown. Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.
Elemental InsightDamage dealt versus Elementals increased by 5%.
Wind BlessedIncreases your spellcasting, melee, and ranged Haste by 1%.
Alliance
Dwarf
Find TreasureInstant. Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until canceled.
StoneformInstant, 3 min cooldown. Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Mace SpecializationIncreases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.
Big Game HunterDamage dealt versus Beasts increased by 5%.
SPELLBOOK
Each spell at its highest rank. Those marked "New" were not in Classic.
Elemental16 spells
- Call of the AncestorsLevel 30New3 sec cast
Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.
- Call of the ElementsLevel 20New3 sec cast
Simultaneously places up to 4 totems specified in the Totem Bar.
- Call of the SpiritsLevel 40New3 sec cast
Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors.
- Chain Lightning4 rankLevel 32485 Mana · 30 yd range · 2 sec cast · 6 sec cooldown
Hurls a lightning bolt at the enemy, dealing 119 to 133 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
- Earth Shock7 rankLevel 4450 Mana · 20 yd range · Instant · 6 sec cooldown
Instantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
- Earthbind TotemLevel 66% of base mana · Instant · 15 sec cooldown · Tools: Earth Totem
Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards.
- Fire Nova5 rankLevel 12New520 Mana · 30 yd range · Instant · 10 sec cooldown
Instantly inflicts 413 to 459 fire damage to enemies within 10 yd of your active Fire totem.
- Flame Shock6 rankLevel 10410 Mana · 20 yd range · Instant · 6 sec cooldown
Instantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec.
- Frost Shock4 rankLevel 20430 Mana · 20 yd range · Instant · 6 sec cooldown
Instantly shocks the target with frost, causing 278 to 294 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
- Lava Burst3 rankLevel 40New265 Mana · 30 yd range · 2.5 sec cast · 10 sec cooldown
You hurl molten lava at the target, dealing 192 to 248 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
- Lightning Bolt10 rankLevel 1220 Mana · 30 yd range · 2.5 sec cast
Casts a bolt of lightning at the target for 189 to 211 Nature damage.
- Magma Totem4 rankLevel 26650 Mana · Instant · Tools: Fire Totem
Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 73 Fire damage to creatures within 8 yards every 2 seconds.
- Purge2 rankLevel 1210% of base mana · 30 yd range · Instant
Purges the enemy target, removing 2 beneficial magic effects.
- Searing Totem6 rankLevel 10170 Mana · Instant · Tools: Fire Totem
Summons a Searing Totem with 5 health at your feet for 55 sec that repeatedly attacks an enemy within 20 yards for 40 to 54 Fire damage.
- Stoneclaw Totem6 rankLevel 8140 Mana · Instant · 30 sec cooldown · Tools: Earth Totem
Summons a Stoneclaw Totem with 486 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.
- Totemic RecallLevel 20NewInstant
Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall.
Enhancement24 spells
- Astral RecallLevel 30150 Mana · 10 sec cast · 15 min cooldown
Yanks the caster through the twisting nether back to home. Speak to an Innkeeper in a different place to change your home location.
- Far SightLevel 2680 Mana · Unlimited range · 2 sec cast
Changes the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors.
- Fire Resistance Totem3 rankLevel 28180 Mana · Instant · Tools: Water Totem
Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 60.
- Flametongue Totem4 rankLevel 28275 Mana · Instant · Tools: Fire Totem
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 17 to 55 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
- Flametongue Weapon6 rankLevel 10155 Mana · Instant
Imbue the Shaman's weapon with fire. Each hit causes 35 to 112 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
- Frost Resistance Totem3 rankLevel 24180 Mana · Instant · Tools: Fire Totem
Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 60, if within 30 yards.
- Frostbrand Weapon5 rankLevel 20160 Mana · Instant
Imbue the Shaman's weapon with frost. Each hit has a chance of causing 169 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.
- Ghost WolfLevel 20100 Mana · 3 sec cast
Turns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors.
- Grace of Air Totem3 rankLevel 42310 Mana · Instant · Tools: Air Totem
Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 30 yards by 89. Lasts 5 min.
- Grounding TotemLevel 306% of base mana · Instant · 15 sec cooldown · Tools: Air Totem
Summons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself every 10 seconds. Will not redirect area of effect spells. Lasts 45 sec.
- Lightning Shield7 rankLevel 8370 Mana · Instant
The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 178 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
- Nature Resistance Totem3 rankLevel 30180 Mana · Instant · Tools: Air Totem
Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 60.
- Rage of the FarseerLevel 40NewInstant · 3 min cooldown
Increases your attack speed by 30% for 25 sec.
- Rockbiter Weapon7 rankLevel 1150 Mana · Instant
Imbue the Shaman's weapon, increasing melee attack power by 653 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
- Sentry TotemLevel 3465 Mana · Instant · Tools: Air Totem
Summons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman sight.
- Stoneskin Totem6 rankLevel 4210 Mana · Instant · Tools: Earth Totem
Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 30. Lasts 5 min.
- StormstrikeLevel 25125 Mana · Melee Range · Instant · 8 sec cooldown
Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
- Strength of Earth Totem5 rankLevel 10275 Mana · Instant · Tools: Earth Totem
Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 53. Lasts 5 min.
- Totemic ProjectionLevel 22New25% of base mana · 30 yd range · Instant · 1 min cooldown
Relocates your active totems to the specified location.
- Water BreathingLevel 2250 Mana · 30 yd range · Instant · Reagents: Shiny Fish Scales
Allows the target to breathe underwater for 10 min.
- Water WalkingLevel 2895 Mana · 30 yd range · Instant · Reagents: Fish Oil
Allows the friendly target to walk across water for 10 min. Any damage will cancel the effect.
- Windfury Totem3 rankLevel 32250 Mana · Instant · Tools: Air Totem
Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.
- Windfury Weapon4 rankLevel 30165 Mana · Instant
Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.
- Windwall Totem3 rankLevel 36225 Mana · Instant · Tools: Air Totem
Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 64. Lasts 5 min.
Restoration16 spells
- Ancestral Spirit5 rankLevel 1290% of base mana · 30 yd range · 10 sec cast
Returns the spirit to the body, restoring a dead target to life with 600 health and 800 mana. Cannot be cast when in combat.
- Chain Heal3 rankLevel 40405 Mana · 40 yd range · 2.5 sec cast
Heals the friendly target for 474 to 538, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
- Cure DiseaseLevel 229% of base mana · 30 yd range · Instant
Cures 1 disease on the target.
- Cure PoisonLevel 169% of base mana · 30 yd range · Instant
Cures 1 poison effect on the target.
- Disease Cleansing TotemLevel 3810% of base mana · Instant · Tools: Water Totem
Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 5 min.
- Healing Stream Totem5 rankLevel 2080 Mana · Instant · Tools: Water Totem
Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 11 every 2 seconds.
- Healing Wave10 rankLevel 1620 Mana · 40 yd range · 3 sec cast
Heals a friendly target for 1,508 to 1,722.
- Lesser Healing Wave6 rankLevel 20380 Mana · 40 yd range · 1.5 sec cast
Heals a friendly target for 775 to 865.
- Mana Spring Totem4 rankLevel 26100 Mana · Instant · Tools: Water Totem
Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 10 mana every 2 seconds to group members within 30 yards.
- Mana Tide Totem3 rankLevel 2560 Mana · Instant · 5 min cooldown · Tools: Water Totem
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 30 yards.
- Nature's SwiftnessLevel 30Instant · 3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
- Poison Cleansing TotemLevel 2210% of base mana · Instant · Tools: Water Totem
Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 30 yards every 5 seconds. Lasts 5 min.
- ReincarnationLevel 301 hour cooldown · Reagents: Ankh
Allows you to resurrect yourself upon death with 20% health and mana.
- Riptide3 rankLevel 40New385 Mana · 40 yd range · Instant · 6 sec cooldown
Heals a friendly target for 799 to 883, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
- Tremor TotemLevel 1860 Mana · Instant · Tools: Earth Totem
Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 5 min.
- Water ShieldLevel 20NewInstant
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds.
Talent, spell, race and raid data: talentsforever.com (CC BY 4.0), from the WoW Forever beta client; data date 2026-10-14. Numbers can lag live tuning. Spell names, icons and tooltip text belong to Blizzard Entertainment.
