PALADIN
Blessings, auras and judgements make it the raid's biggest buff source. In Forever the Horde gets it too.
In WoW Forever the Paladin is played as Holy, Protection and Retribution. Horde: Undead. Alliance: Human and Dwarf.
WHAT IT BRINGS TO A RAID
From the raid planner's catalogue: the buffs, debuffs, utility and cooldowns a Paladin can provide. If a talent or spec is needed, it says so.
BUFFS (11)
- Blessing of KingsWhole raidRaid essential
+10% to all stats. Not a talent in Forever; every paladin has it.
Greater Blessing of KingsGives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any…
- Blessing of MightWhole raid
Melee attack power.
Greater Blessing of MightGives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at…
- Blessing of WisdomWhole raid
Mana every 5 seconds.
Greater Blessing of WisdomGives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 40 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at…
- Blessing of SalvationWhole raid
-30% threat (everyone but the tanks).
Greater Blessing of SalvationGives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on…
- Blessing of LightWhole raid
More healing from Holy Light / Flash of Light.
Greater Blessing of LightGives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light…
- Devotion AuraParty
Armor for the party.
Devotion AuraGives 735 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
- Retribution AuraParty
Holy damage to anything hitting the party.
Retribution AuraCauses 20 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
- Concentration AuraParty
Chance to ignore spell pushback.
Concentration AuraGives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
- Fire resistanceWhole raid
The aura and the totem reach the whole raid in Forever.
Fire Resistance AuraGives 60 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
- Frost resistanceWhole raid
The aura and the totem reach the whole raid in Forever.
Frost Resistance AuraGives 60 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
- Shadow resistanceWhole raid
Prayer of Shadow Protection or the paladin aura.
Shadow Resistance AuraGives 60 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
DEBUFFS (4)
- Attack power reductionWhole raid
Demoralizing Shout / Roar, Hex of Weakness, Vindication…
VindicationTalent: Vindication · RetributionGives your damaging melee attacks a chance to reduce the target's Attack Power by 204, and increase your Attack Power by 3% for 30 sec.
- Judgement of WisdomWhole raid
Returns mana to those attacking the target.
Seal of WisdomFills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will…
- Judgement of LightWhole raid
Heals melee attackers of the target.
Seal of LightFills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an…
- Judgement of the CrusaderWhole raid
More Holy damage taken by the target.
Seal of the CrusaderFills the Paladin with the spirit of a crusader for 30 sec, granting 325 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at…
UTILITY (7)
- Magic dispelWhole raidRaid essential
Remove harmful magic from allies.
CleanseCleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.
- Poison cleanseWhole raid
Cure / Abolish Poison, Purify, Poison Cleansing Totem.
PurifyPurifies the friendly target, removing 1 disease effect and 1 poison effect.
- Disease cleanseWhole raid
Cure / Abolish Disease, Purify, Disease Cleansing Totem.
PurifyPurifies the friendly target, removing 1 disease effect and 1 poison effect.
- Out-of-combat resurrectionWhole raid
Druids also have an out-of-combat resurrection in Forever (Revive).
RedemptionBrings a dead player back to life with 600 health and 800 mana. Cannot be cast when in combat.
- Blessing of FreedomSingle target
Immunity to movement impairing effects.
Blessing of FreedomImproved by: Guardian's FavorPlaces a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Blessing on them per Paladin at any one time.
- CC: HumanoidSingle target
Polymorph, Sap, Seduction, Repentance.
RepentanceTalent: Repentance · RetributionPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
- CC: UndeadSingle target
Shackle Undead, Turn Undead.
Turn UndeadThe targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
COOLDOWNS (2)
- Lay on HandsSingle target
Full health plus mana.
Lay on HandsHeals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
- Blessing of ProtectionSingle target
10 sec immunity to physical attacks.
Blessing of ProtectionImproved by: Guardian's FavorA targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time.…
DIFFERENT IN FOREVER
- Sanctity Aura: Existed in Classic; not found for this class in the Forever data.
- Blessing of Sanctuary: Existed in Classic; not found for this class in the Forever data.
NEW IN FOREVER
JudgementChanged: it no longer eats your seal. 10 yd range, 10 sec cooldown. Judging Seal of Fury taunts for 4 sec.
Seal of FuryThe tank seal: every hit adds Holy damage, and with a shield up an absorb worth half of it. Level 10, ranks to 58.
Holy StrikeBaseline Ret strike, 10 sec cooldown: weapon damage plus Holy. Level 6, ranks to 60. Several talents build on it.
Blessing of Kings and ConsecrationBoth trainable now, not talents. Consecration at level 20.
CLASS GUIDES
We're writing Paladin rotation and stat priority guides as the beta data settles. Until then, check the talent calculator or ask on the forum.
RACES AND RACIALS
Horde
Undead
Underwater BreathingUnderwater breath lasts 300% longer than normal.
Will of the ForsakenInstant, 2 min cooldown. Instantly removes all Charm, Fear and Sleep effects.
Cannibalize5 yd range, Instant, 2 min cooldown. When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Touch of the GraveYour spells and attacks with a damage part have a chance (10% for casters, 5% for melee) to drain Health from the target, up to 5% of your maximum Health. 1 sec internal cooldown. Does not break crowd control.
Alliance
Human
Sword SpecializationIncreases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.
The Human SpiritSpirit increased by 5%.
PerceptionInstant, 3 min cooldown. Dramatically increases stealth detection for 20 sec.
Will to SurviveInstant, 3 min cooldown. Instantly removes all Stun effects.
Dwarf
Find TreasureInstant. Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until canceled.
StoneformInstant, 3 min cooldown. Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Mace SpecializationIncreases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.
Big Game HunterDamage dealt versus Beasts increased by 5%.
SPELLBOOK
Each spell at its highest rank. Those marked "New" were not in Classic.
Holy23 spells
- Blessing of Light3 rankLevel 40135 Mana · 30 yd range · Instant
Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
- Blessing of Wisdom6 rankLevel 14125 Mana · 30 yd range · Instant
Places a Blessing on the friendly target, restoring 40 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
- CleanseLevel 428% of base mana · 30 yd range · Instant
Cleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.
- Consecration5 rankLevel 20565 Mana · Instant · 8 sec cooldown
Consecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.
- Divine FavorLevel 254% of base mana · Instant · 2 min cooldown
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Exorcism6 rankLevel 20345 Mana · 30 yd range · Instant · 15 sec cooldown
Causes 475 to 529 Holy damage to an Undead or Demon target.
- Flash of Light6 rankLevel 20140 Mana · 40 yd range · 1.5 sec cast
Heals a friendly target for 291 to 325.
- Greater Blessing of LightLevel 60260 Mana · 40 yd range · Instant · Reagents: Symbol of Kings
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour.
- Greater Blessing of Wisdom2 rankLevel 54250 Mana · 40 yd range · Instant · Reagents: Symbol of Kings
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 40 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
- Hammer of Wrath3 rankLevel 44425 Mana · 30 yd range · 1 sec cast · 6 sec cooldown
Hurls a hammer that strikes an enemy for 474 to 522 Holy damage. Only usable on enemies that have 20% or less health.
- Holy Light9 rankLevel 1660 Mana · 40 yd range · 2.5 sec cast
Heals a friendly target for 1,495 to 1,665.
- Holy Shock4 rankLevel 30Enemy: 20 yd range · 325 Mana · Friendly: 40 yd range · Instant · 10 sec cooldown
Blasts the target with Holy energy, causing 334 to 362 Holy damage to an enemy, or 307 to 333 healing to an ally.
- Holy Wrath2 rankLevel 50805 Mana · 2 sec cast · 1 min cooldown
Sends bolts of holy power in all directions, causing 490 to 576 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec.
- Lay on Hands3 rankLevel 1040 yd range · Instant · 20 min cooldown
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
- Light's Vigil3 rankLevel 40NewEnemy: 20 yd range · 1,340 Mana · Friendly: 40 yd range · 1.5 sec cast · 6 sec cooldown
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 684 to 724.
- PurifyLevel 88% of base mana · 30 yd range · Instant
Purifies the friendly target, removing 1 disease effect and 1 poison effect.
- Redemption5 rankLevel 1280% of base mana · 30 yd range · 10 sec cast
Brings a dead player back to life with 600 health and 800 mana. Cannot be cast when in combat.
- Seal of Light4 rankLevel 30210 Mana · Instant
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of…
- Seal of Righteousness8 rankLevel 1200 Mana · Instant
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 21 to 75 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 170 to 186 Holy damage to an enemy.
- Seal of Wisdom3 rankLevel 38200 Mana · Instant
Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy…
- Sense UndeadLevel 20Instant
Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.
- Turn Undead3 rankLevel 2475 Mana · 20 yd range · 1.5 sec cast · 30 sec cooldown
The targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
- Voice of TruthLevel 20NewInstant · 3 min cooldown
Grants you immunity to Silence and Interrupt effects for 6 sec.
Protection22 spells
- Blessing of FreedomLevel 1810% of base mana · 30 yd range · Instant · 20 sec cooldown
Places a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Blessing on them per Paladin at any one time.
- Blessing of KingsLevel 208% of base mana · 30 yd range · Instant
Places a Blessing on the friendly target, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
- Blessing of Protection3 rankLevel 107% of base mana · 30 yd range · Instant · 5 min cooldown
A targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
- Blessing of Sacrifice2 rankLevel 46100 Mana · 30 yd range · Instant
Places a Blessing on the party member, transfering 55 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time.
- Blessing of SalvationLevel 268% of base mana · 30 yd range · Instant
Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
- Concentration AuraLevel 22Instant
Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
- Devotion Aura7 rankLevel 1Instant
Gives 735 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
- Divine InterventionLevel 3040 yd range · Instant · 1 hour cooldown · Reagents: Symbol of Divinity
The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.
- Divine Protection2 rankLevel 635 Mana · Instant · 5 min cooldown
You are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
- Divine Shield2 rankLevel 34110 Mana · Instant · 5 min cooldown
Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
- Fire Resistance Aura3 rankLevel 36Instant
Gives 60 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
- Frost Resistance Aura3 rankLevel 32Instant
Gives 60 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
- Greater Blessing of KingsLevel 60150 Mana · 40 yd range · Instant · Reagents: Symbol of Kings
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
- Greater Blessing of SalvationLevel 6016% of base mana · 40 yd range · Instant · Reagents: Symbol of Kings
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
- Hammer of Justice4 rankLevel 8100 Mana · 10 yd range · Instant · 1 min cooldown
Stuns the target for 6 sec.
- Holy Shield3 rankLevel 40240 Mana · Instant · 10 sec cooldown · Requires Shields
Increases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.
- Righteous FuryLevel 1630% of base mana · Instant
Increases the threat generated by your Holy attacks by 60%. Lasts 30 min.
- Seal of Fury7 rankLevel 10New200 Mana · Instant
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time.
- Seal of JusticeLevel 2213% of base mana · Instant
Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing.
- Shadow Resistance Aura3 rankLevel 28Instant
Gives 60 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
- Swift JudgementLevel 25NewInstant · 1 min cooldown
Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
- Templar's BulwarkLevel 30New110 Mana · Instant · 5 min cooldown
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Retribution8 spells
- Blessing of Might7 rankLevel 4130 Mana · 30 yd range · Instant
Places a Blessing on the friendly target, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
- Greater Blessing of Might2 rankLevel 52260 Mana · 40 yd range · Instant · Reagents: Symbol of Kings
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
- Holy Strike8 rankLevel 6New20 Mana · Melee Range · Instant · 10 sec cooldown
An instant strike that causes 50% weapon damage plus an additional 40 to 53 as Holy damage.
- JudgementLevel 46% of base mana · 10 yd range · Instant · 10 sec cooldown
Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect.
- RepentanceLevel 3060 Mana · 20 yd range · Instant · 1 min cooldown
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
- Retribution Aura5 rankLevel 16Instant
Causes 20 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
- Seal of Command5 rankLevel 20210 Mana · Instant
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 169 to 187 Holy damage, 339 to 373 if the target is stunned…
- Seal of the Crusader6 rankLevel 6160 Mana · Instant
Fills the Paladin with the spirit of a crusader for 30 sec, granting 325 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time.
Talent, spell, race and raid data: talentsforever.com (CC BY 4.0), from the WoW Forever beta client; data date 2026-10-14. Numbers can lag live tuning. Spell names, icons and tooltip text belong to Blizzard Entertainment.
