WOW FOREVER CLASS GUIDE

DRUID

Tank, healer and two kinds of DPS: the one class that fills every role. Brings Mark of the Wild, Innervate and Rebirth.

In WoW Forever the Druid is played as Balance, Feral (Tank), Feral (DPS) and Restoration. Horde: Tauren and Skyborne (Windshaper). Alliance: Night Elf and Skyborne (High Order).

RAID COMPOSITION

WHAT IT BRINGS TO A RAID

From the raid planner's catalogue: the buffs, debuffs, utility and cooldowns a Druid can provide. If a talent or spec is needed, it says so.

BUFFS (2)

  • Mark of the WildWhole raidRaid essential

    Armor, all stats and resistances.

    Gift of the Wild

    Gives the Gift of the Wild to all party and raid members, increasing armor by 385, all attributes by 16 and all resistances by 27 for 1 hour.

  • Crit aura (LotP / Moonkin)Party

    +3% crit for the party. Leader of the Pack and the Moonkin aura do not stack.

    Leader of the PackTalent: Leader of the Pack · Feral (Tank) / Feral (DPS)

    While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike chance of all party members within 45 yards by 3%, exclusive with Moonkin Aura.

    Moonkin FormTalent: Moonkin Form · Balance

    Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party members within 45 yards have their Critical Strike chance increased by 3%,…

DEBUFFS (3)

  • Faerie FireWhole raid

    Armor reduction.

    Faerie Fire

    Decrease the armor of the target by 505 for 40 sec. While affected, the target cannot stealth or turn invisible.

  • Attack power reductionWhole raid

    Demoralizing Shout / Roar, Hex of Weakness, Vindication…

    Demoralizing Roar

    The druid roars, decreasing nearby enemies' melee attack power by 204. Lasts 30 sec.

  • Hit reductionWhole raid

    Boss hit chance -2% (Insect Swarm / Scorpid Sting).

    Insect SwarmTalent: Insect Swarm · Balance

    The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 186 Nature damage over 12 sec.

UTILITY (4)

  • DecurseWhole raidRaid essential

    In Forever the mage's Remove Lesser Curse removes any curse or bane.

    Remove Curse

    Dispels 1 Curse or Bane from a friendly target.

  • Poison cleanseWhole raid

    Cure / Abolish Poison, Purify, Poison Cleansing Totem.

    Abolish Poison

    Attempts to cure 1 poison effect on the target, and 1 more poison effect every 2 seconds for 8 sec.

  • Out-of-combat resurrectionWhole raid

    Druids also have an out-of-combat resurrection in Forever (Revive).

    Revive

    Brings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat.

  • CC: Beast / DragonkinSingle target

    Hibernate, Scare Beast.

    Hibernate

    Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.

COOLDOWNS (4)

  • Battle resurrectionSingle targetRaid essential

    Rebirth, or a Soulstone placed beforehand.

    Rebirth

    Returns the spirit to the body, restoring a dead target to life with 2,200 health and 2800 mana.

  • InnervateSingle target

    +400% mana regeneration on one player.

    Innervate

    Increases the target's Mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 sec.

  • TranquilityParty

    Party healing; Improved Tranquility cuts its cooldown by 60%.

    TranquilityImproved by: Improved Tranquility

    Regenerates all nearby party members within 20 yards for 285 every 2 sec for 10 sec. Druid must channel to maintain the spell.

  • AoE tauntWhole raid

    Challenging Shout / Roar.

    Challenging Roar

    Forces all nearby enemies to focus attacks on you for 6 sec.

DIFFERENT IN FOREVER

  • Improved Faerie Fire: Existed in Classic; not found for this class in the Forever data.
  • Improved Mark of the Wild: Existed in Classic; not found for this class in the Forever data.
COMPARED TO CLASSIC

NEW IN FOREVER

  • Omen of Clarity and Nature's Grasp

    Both trainable now, not talents, in the Balance tab: Nature's Grasp at 10, Omen of Clarity (a passive now) at 20.

  • Revive

    New out-of-combat resurrection, 10 sec cast. Rebirth keeps its 30 min cooldown.

  • Lacerate

    Bear bleed from later expansions, baseline here; Shredding Attacks cuts its Rage cost. Level 42, ranks at 50 and 58. Thanks to a reader.

  • Cure Poison

    Still here: level 14 from the quest Power over Poison, as in Classic. Since build 70170 High Order Skyborne can take that quest too (Blizzard's notes).

ROTATION, STATS, BUILDS

CLASS GUIDES

Guides are on the way

We're writing Druid rotation and stat priority guides as the beta data settles. Until then, check the talent calculator or ask on the forum.

HORDE AND ALLIANCE

RACES AND RACIALS

Horde

Tauren
  • War Stomp

    0.5 sec cast, 2 min cooldown. Stuns up to 5 enemies within 8 yds for 2 sec.

  • Endurance

    Total Health increased by 5% and chance to hit increased by 1%.

  • Cultivation

    Instant. Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once. In play it goes on a 1 hour cooldown, though its tooltip shows none.

  • Plainsrunning

    Gain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect.

Skyborne (Windshaper)
  • Walk on Air

    Instant, 2 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.

  • Skysight

    0.5 sec cast, 2 min cooldown. Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.

  • Elemental Insight

    Damage dealt versus Elementals increased by 5%.

  • Wind Blessed

    Increases your spellcasting, melee, and ranged Haste by 1%.

Alliance

Night Elf
  • Shadowmeld

    Instant, 10 sec cooldown. Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.

  • Quickness

    Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.

  • Wisp Spirit

    Transform into a wisp upon death, increasing movement speed by 75%.

  • Elune's Light

    Instant, 3 min cooldown. Increases your critical strike chance with all spells and attacks by 10% for 15 sec.

Skyborne (High Order)
  • Walk on Air

    Instant, 2 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.

  • Read Ley Line

    2 sec cast, 2 min cooldown. Attempt to tap into the power of a nearby ley line, increasing your Health and Mana regeneration by 100%. Lasts 15 sec if no ley line is nearby, and 15 min if one is found.

  • Elemental Insight

    Damage dealt versus Elementals increased by 5%.

  • Wind Blessed

    Increases your spellcasting, melee, and ranged Haste by 1%.

TRAINER AND TOMES

SPELLBOOK

Each spell at its highest rank. Those marked "New" were not in Classic.

Balance15 spells
  • BarkskinLevel 44
    Instant · 1 min cooldown

    Your skin becomes as tough as bark. Physical damage taken is reduced by 20%. While you are protected, damaging attacks will not cause spellcasting delays. Lasts 15 sec.

  • Entangling Roots6 rankLevel 8
    125 Mana · 30 yd range · 1.5 sec cast

    Roots the target in place and causes 234 Nature damage over 27 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.

  • Faerie Fire4 rankLevel 18
    115 Mana · 30 yd range · Instant

    Decrease the armor of the target by 505 for 40 sec. While affected, the target cannot stealth or turn invisible.

  • Hibernate3 rankLevel 18
    150 Mana · 30 yd range · 1.5 sec cast

    Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.

  • Hurricane3 rankLevel 40
    1,495 Mana · 30 yd range · Channeled

    Creates a violent storm in the target area causing 132 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.

  • Insect Swarm5 rankLevel 25
    160 Mana · 30 yd range · Instant

    The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 186 Nature damage over 12 sec.

  • Moonfire10 rankLevel 4
    375 Mana · 30 yd range · Instant

    Burns the enemy for 128 to 150 Arcane damage and then an additional 240 Arcane damage over 12 sec.

  • Moonkin FormLevel 40
    35% of base mana · Instant

    Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party members within 45 yards have their Critical Strike chance increased by 3%, exclusive with Leader of the Pack.

  • Nature's Grasp6 rankLevel 10
    125 Mana · Instant · 1 min cooldown

    The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 6). Castable while shapeshifted. Lasts 45 sec.

  • Omen of ClarityLevel 20
    Passive

    Your spells and attacks have a chance to grant you Clearcasting, reducing the Mana, Rage, or Energy cost of your next damage or healing spell or offensive ability by 100%. Clearcasting is not consumed by Wrath or by spells or abilities that cost no resources.

  • Soothe Animal3 rankLevel 22
    100 Mana · 40 yd range · 1.5 sec cast

    Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 70 or lower. Lasts 15 sec.

  • Starfire7 rankLevel 20
    340 Mana · 30 yd range · 3.5 sec cast

    Causes 350 to 412 Arcane damage to the target.

  • Teleport: MoongladeLevel 10
    120 Mana · 10 sec cast

    Teleports the caster to the Moonglade.

  • Thorns6 rankLevel 6
    320 Mana · 30 yd range · Instant

    Thorns sprout from the friendly target causing 18 Nature damage to attackers when hit. Lasts 10 min.

  • Wrath8 rankLevel 1
    120 Mana · 30 yd range · 2 sec cast

    Causes 92 to 102 Nature damage to the target.

Feral Combat30 spells
  • Aquatic FormLevel 16
    20% of base mana · Instant

    Shapeshift into Aquatic Form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also protects the caster from Polymorph effects. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

  • Bash3 rankLevel 14
    10 Rage · Melee Range · Instant · 1 min cooldown · Requires Bear Form, Dire Bear Form

    Stuns the target for 4 sec.

  • Bear FormLevel 10
    55% of base mana · Instant

    Shapeshift into Bear Form, increasing Attack Power by 120, Armor contribution from items by 180%, and Health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

  • BerserkLevel 40New
    Instant · 3 min cooldown · Requires Cat Form, Bear Form, Dire Bear Form

    Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.

  • Cat FormLevel 20
    55% of base mana · Instant

    Shapeshift into Cat Form, increasing Attack Power by 120 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

  • Challenging RoarLevel 28
    15 Rage · Instant · 10 min cooldown · Requires Bear Form, Dire Bear Form

    Forces all nearby enemies to focus attacks on you for 6 sec.

  • Claw5 rankLevel 20
    45 Energy · Melee Range · Instant · Requires Cat Form

    Claw the enemy for 110% normal damage plus 126. Awards 1 combo point.

  • Cower3 rankLevel 28
    20 Energy · Melee Range · Instant · 10 sec cooldown · Requires Cat Form

    Cower, causing no damage but lowering your threat a large amount, making the enemy less likely to attack you.

  • Dash2 rankLevel 26
    Instant · 5 min cooldown · Requires Cat Form

    Increases movement speed by 60% for 15 sec. Does not break prowling.

  • Demoralizing Roar5 rankLevel 10
    10 Rage · Instant · Requires Bear Form, Dire Bear Form

    The druid roars, decreasing nearby enemies' melee attack power by 204. Lasts 30 sec.

  • Dire Bear FormLevel 40
    55% of base mana · Instant

    Shapeshift into Dire Bear Form, increasing Attack Power by 180, Armor contribution from items by 360%, and Health by 1,240. Also protects the caster from Polymorph effects and allows the use of various bear abilities.

  • EnrageLevel 12
    Instant · 1 min cooldown · Requires Bear Form, Dire Bear Form

    Instantly generates 10 Rage and another 20 Rage over 10 sec, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. The druid is considered in combat for the duration.

  • Feline GraceLevel 40
    Requires Cat Form

    Reduces damage from falling.

  • Feral ChargeLevel 20
    5 Rage · 8-25 yd range · Instant · 15 sec cooldown · Requires Bear Form, Dire Bear Form

    Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Feral Charge (Cat): 8-25 yd range, Instant, 30 sec cooldown, Requires Cat Form. Leap behind an enemy.

  • Ferocious Bite5 rankLevel 32
    35 Energy · Melee Range · 1 to 5 Combo Points · Instant · Requires Cat Form

    Finishing move that causes damage per combo point and converts each extra point of energy into 2.7 additional damage. Damage is increased by your Attack Power. 1 point : 199-259 damage 2 points: 346-406 damage 3 points: 493-553 damage 4 points: 640-700 damage 5 points: 787-847 damage

  • Frenzied RegenerationLevel 36
    Instant · 3 min cooldown · Requires Bear Form, Dire Bear Form

    Converts up to 10 Rage per second into health for 10 sec. Each point of Rage is converted into 1% health.

  • GrowlLevel 10
    Melee Range · Instant · 8 sec cooldown · Requires Bear Form, Dire Bear Form

    Taunts the target to attack you, but has no effect if the target is already attacking you.

  • Lacerate3 rankLevel 42New
    15 Rage · Melee Range · Instant · Requires Bear Form, Dire Bear Form

    Lacerates the enemy target, making them bleed for 75 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.

  • Maul7 rankLevel 10
    15 Rage · Next melee · Requires Bear Form, Dire Bear Form

    Increases the druid's next attack by 128 damage.

  • Pounce3 rankLevel 36
    50 Energy · Melee Range · Instant · Requires Cat Form

    Pounce, stunning the target for 2 sec and causing 150 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point.

  • Primal Bite4 rankLevel 25New
    20 Rage · Melee Range · Instant · 6 sec cooldown · Requires Bear Form, Dire Bear Form

    Bite the target, dealing 100% normal damage plus 77 and generating a high amount of threat.

  • Prowl3 rankLevel 20
    Instant · 10 sec cooldown · Requires Cat Form

    Allows the Druid to prowl around, but reduces your movement speed by 30%. Lasts until cancelled.

  • Rake4 rankLevel 24
    40 Energy · Melee Range · Instant · Requires Cat Form

    Rake the target for 61 damage and an additional 102 damage over 9 sec. Awards 1 combo point.

  • Ravage4 rankLevel 32
    60 Energy · Melee Range · Instant · Requires Cat Form

    Ravage the target, causing 350% damage plus 343 to the target. Must be prowling and behind the target. Awards 1 combo point.

  • Rip6 rankLevel 20
    30 Energy · Melee Range · 1 to 5 Combo Points · Instant · Requires Cat Form

    Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec. 2 points: 396 damage over 12 sec. 3 points: 549 damage over 12 sec. 4 points: 702 damage over 12 sec. 5 points: 855 damage over 12 sec.

  • Shifting PowerLevel 25New
    55% of base mana · Instant · 16 sec cooldown · Requires Cat Form

    Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.

  • Shred5 rankLevel 22
    60 Energy · Melee Range · Instant · Requires Cat Form

    Shred the target, causing 155% damage plus 180 to the target. Must be behind the target. Awards 1 combo point.

  • Swipe5 rankLevel 16
    20 Rage · Melee Range · Instant · Requires Bear Form, Dire Bear Form

    Swipe 3 nearby enemies, inflicting 83 damage.

  • Track HumanoidsLevel 32
    Instant · Requires Cat Form

    Shows the location of all nearby humanoids on the minimap. Only one type of thing can be tracked at a time.

  • Travel FormLevel 30
    20% of base mana · Instant

    Shapeshift into Travel Form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Restoration15 spells
  • Abolish PoisonLevel 26
    16% of base mana · 30 yd range · Instant

    Attempts to cure 1 poison effect on the target, and 1 more poison effect every 2 seconds for 8 sec.

  • Cure PoisonLevel 14
    16% of base mana · 30 yd range · Instant

    Cures 1 poison effect on the target.

  • Gift of the Wild2 rankLevel 50
    1,200 Mana · 40 yd range · Instant · Reagents: Wild Thornroot

    Gives the Gift of the Wild to all party and raid members, increasing armor by 385, all attributes by 16 and all resistances by 27 for 1 hour.

  • Healing Touch11 rankLevel 1
    840 Mana · 40 yd range · 3.5 sec cast

    Heals a friendly target for 2,139 to 2,525.

  • InnervateLevel 40
    5% of base mana · 30 yd range · Instant · 6 min cooldown

    Increases the target's Mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 sec.

  • Mark of the Wild7 rankLevel 1
    445 Mana · 30 yd range · Instant

    Increases the friendly target's armor by 385, all attributes by 16 and all resistances by 27 for 1 hour.

  • Nature's SwiftnessLevel 30
    Instant · 3 min cooldown

    When activated, your next Nature spell becomes an instant cast spell.

  • Rebirth5 rankLevel 20
    85% of base mana · 30 yd range · 2 sec cast · 30 min cooldown · Reagents: Ironwood Seed

    Returns the spirit to the body, restoring a dead target to life with 2,200 health and 2800 mana.

  • Regrowth9 rankLevel 12
    525 Mana · 40 yd range · 2 sec cast

    Heals a friendly target for 965 to 1,077 and another 994 over 21 sec.

  • Rejuvenation11 rankLevel 4
    360 Mana · 40 yd range · Instant

    Heals the target for 776 over 12 sec.

  • Remove CurseLevel 24
    10% of base mana · 30 yd range · Instant

    Dispels 1 Curse or Bane from a friendly target.

  • Revive5 rankLevel 12New
    75% of base mana · 30 yd range · 10 sec cast

    Brings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat.

  • SwiftmendLevel 25
    20% of base mana · 40 yd range · Instant · 15 sec cooldown

    Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.

  • Tranquility4 rankLevel 30
    925 Mana · Channeled · 5 min cooldown

    Regenerates all nearby party members within 20 yards for 285 every 2 sec for 10 sec. Druid must channel to maintain the spell.

  • Wild Growth3 rankLevel 40New
    1,050 Mana · 40 yd range · Instant · 6 sec cooldown

    Heals the target and their party for 679 over 7 sec. Party members must be within 43 yds of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

Talent, spell, race and raid data: talentsforever.com (CC BY 4.0), from the WoW Forever beta client; data date 2026-10-14. Numbers can lag live tuning. Spell names, icons and tooltip text belong to Blizzard Entertainment.